HoloLens: FBX Loading c++

Now, there are a few reasons why you might want the ability to load FBX files; maybe you want to load 3D model files dynamically or you are working on a native HoloLens app and just want a way to…

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Visual Studio 2015 Preview – Mobile C++

C++ has long been a great option for cross-platform mobile development particularly in the cases where you might have an existing C++ codebase or you have certain types of performance considerations. For this article I am going to constrain the…

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