My previous post looked into my experimentation with using Visual Gesture Builder to create a gesture builder database (gbd) with a view to incorporating code into an application for detecting those trained gestures. I used the example of a military…
Category: Kinect
Visual Gesture Builder – Kinect 4 Windows v2
When I created a previous project for a multi-user drum kit when it was time to code the gesture for a user hitting a drum I used a heuristic detector as it was to be used as a simple demo…
Face Tracking Native – Kinect 4 Windows v2
Well, with the managed version working in c# (see Face Tracking Kinect 4 Windows V2 – Managed) it should be a breeze to convert the code to a native c++ windows store xaml app :). Converting an event-based c#/xaml app…
Face Tracking – Kinect 4 Windows v2
Since working on the virtual rail project I haven’t had much chance to carry out much in the way of Kinect programming. That all changes now since I ordered a Kinect 4 Windows v2 as I have been hacking away…
metro app and kinect voice control
Peter Daukintis Recently I had a need to reacquaint myself with the latest Kinect SDK. v1.6 has just been released and is downloadable from here Kinect SDK. So I downloaded it and started playing around with some code and it…
kinect drums
Whilst exploring the possibilities opened by the Kinect device I made a demo using the OpenNI framework http://www.openni.org/ with PrimeSense NITE components. [youtube=http://www.youtube.com/watch?v=9b3Z4aT-kqk&w=448&h=252&hd=1] Kinect Drums As you can see from the video it allows tracking of multiple ‘players’. I…
OpenNI + Kinect (getting set up on Windows)
I have recently been hacking around with a kinect camera + OpenNI + PrimeSense NITE components and initially it was quite challenging to get the software bits and pieces installed correctly. I got it working but then needed…