Future Decoded UK 2016 AR/VR Track

Every 10-15 years we see fundamental paradigm shifts in computing; we’ve seen Desktop computing, Web, Mobile and…well we are seeing the rise of artificial intelligence, cloud computing and from a human-computer interface perspective the rise of augmented, virtual and mixed…

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Democratising 3D Content Creation

Since returning my main focus to the fields of Augmented and Virtual reality I have experienced more light-bulb moments than at any time in my previous career. They have lead me to thinking deeply on the future of human computer…

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Jamchester 2016–Windows VR Resources

Gameopolis have been working with we’ve been working with Hack Manchester to create the UK’s biggest competitive game jam in Manchester on 20th-22nd May 2016, called Jamchester. Microsoft are one of the sponsors and I will be there with my…

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Windows Phone Mobile VR – VISR-VR SDK

Since my previous posts on Windows Phone mobile VR http://peted.azurewebsites.net/windows-phone-mobile-vr-update/ Microsoft Virtual Academy has published a six-part course called Creating Virtual and Augmented Reality Apps on the Windows Platform where Louis Deane (VISR-VR CEO) and I discuss Virtual Reality, Augmented…

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Windows Phone Mobile VR Update

Its over a year now since I published these two blog posts: Windows Phone Mobile VR (Gyro Head Tracking in Unity3D) Windows Phone Mobile VR (Stereoscopic Rendering + Lens Distortion in Unity 3D) which discussed some introductory topics around mobile…

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