glTF & DirectX

3D File Formats As we begin to witness the ascent of mixed reality into the next generation primary human-computer interaction environment it’s not entirely unreasonable to wonder how the existing infrastructure for 3D graphics would bear the load of ubiquitous…

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HoloLens: FBX Loading c++

Now, there are a few reasons why you might want the ability to load FBX files; maybe you want to load 3D model files dynamically or you are working on a native HoloLens app and just want a way to…

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Band on the Run

I promised earlier (http://peted.azurewebsites.net/fake-microsoft-band/) to share some more details about the client-side of the Band on the Run project I have been working on alongside my colleague at Microsoft David Gristwood.We set the project up initially as a learning opportunity…

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Kinect 4 Windows V2 – in the browser

For the older Kinect v1.0 there was a sample included with the Kinect SDK which provided browser compatibility. The general idea is that the Kinect SDK can be used to retrieve the various Kinect data streams i.e., the RGB stream,…

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Visual Studio 2015 Preview – Mobile C++

C++ has long been a great option for cross-platform mobile development particularly in the cases where you might have an existing C++ codebase or you have certain types of performance considerations. For this article I am going to constrain the…

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Streamsocket example c# metro

Peter Daukintis This is a very basic example of socket communication in a c# metro-style application using StreamSocket and StreamSocketListener. It mirrors the Simple StreamSocket example in msdn here http://code.msdn.microsoft.com/windowsapps/StreamSocket-Sample-8c573931 which is coded in c++ and javascript but no c#.…

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metro c# webapi client

Peter Daukintis For my own purposes I wanted to create a test application which I can use as a test-bed to experiment with user interface aspects of Metro. I decided to create a simple REST web service and make create/read/update/delete…

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metro background audio c# (consumer preview)

Peter Daukintis Some changes occurred in the consumer preview release of Windows 8 regarding background audio; the steps required to get it working are outlined in this forum post http://social.msdn.microsoft.com/Forums/en-AU/winappswithcsharp/thread/2d3496df-a145-4d87-be08-aadd5a8098e2 The steps are Create a MediaElement and set it’s AudioCategory…

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