Path to the Industrial Metaverse

I recently gave a talk at the London Tech Summit 2022 on my thoughts around metaverse technology and more specifically, the Industrial Metaverse. It has been a while since I have given any talks at all, largely due to job…

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AAD Login HoloLens2 – MRTK3 Update

What’s the first thing that anyone creating any enterprise app will need to work out? **Auth**. You can’t really create an app that will actually be used in a real scenario without having thought this through. Embedding access keys into…

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HoloLens2 local anchors with OpenXR in Unity

Sample Code Jump straight to the Github repo here I recently required the functionality of creating a single, persistent local spatial anchor on HoloLens2. The purpose is to provide stability and a persistent real-world location for a hierarchy of 3d…

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Azure Speech Studio for Mixed Reality

Introduction It is not uncommon that a Mixed Reality experience requires more user guidance than traditional applications; partially because the user may not be familiar with the capabilities of the application but also because they may not be accustomed to…

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HoloLens 2 Unreal Project Template

Each time I wanted to create a HoloLens 2 Unreal Engine project I found myself recreating a blank level, setting up a GameMode and configuring the project. Like any programmer doing anything twice that can be automated is unpalatable, so……

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Shader Stereo instancing HoloLens

Whilst recently experimenting with the Mixed Reality Toolkit for Unity vNext for HoloLens app development The vNext version of the toolkit will be a requirement for HoloLens2 development so this would be a good time to start investigating if you…

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IL2CPP + HoloLens

Following the Unity announcement about deprecating the .NET backend I have been slowly turning my attention towards using IL2CPP instead which some time in the future will be the only option for Unity HoloLens development. Of course, there are supported…

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Mixed Reality Evangelism

Back in 2016 at the Microsoft Future Decoded event I gave the first HoloLens developer talk in the UK. This was an exciting time for me personally as was the culmination of many years of working on software engineering and…

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