I promised earlier (http://peted.azurewebsites.net/fake-microsoft-band/) to share some more details about the client-side of the Band on the Run project I have been working on alongside my colleague at Microsoft David Gristwood.We set the project up initially as a learning opportunity…
Tag: windows
Windows Phone Mobile VR – VISR-VR SDK
Since my previous posts on Windows Phone mobile VR http://peted.azurewebsites.net/windows-phone-mobile-vr-update/ Microsoft Virtual Academy has published a six-part course called Creating Virtual and Augmented Reality Apps on the Windows Platform where Louis Deane (VISR-VR CEO) and I discuss Virtual Reality, Augmented…
Microsoft Band Heart Rate Sample – UWP
Although very simple I thought this was worth blogging as I didn’t see too many UWP (Universal Windows Platform) samples using the Microsoft Band SDK. I gave a talk recently at the Microsoft IOT Hackathon at the Microsoft Offices in…
Microsoft Health API – UWP Sample
A few days ago some updates to the Microsoft Band ecosystem were announced including Microsoft Band Web Tiles Preview and Microsoft Health Cloud APIs Preview for full details see this blog post. It’s also worth checking out the Microsoft Health…
Avateering with Kinect V2 – Joint Orientations
For my own learning I wanted to understand the process of using the Kinect V2 to drive the real-time movement of a character made in 3D modelling software. This post is the first part of that learning which is taking…
Kinect 4 Windows V2 – Unity3D 5
With the recent announcements at GDC2015 from Unity about their new licensing model I thought I would update my Kinect and Unity3d post as now a pro Unity license is no longer a requirement. I installed Unity 5 and chose…
Windows Store Apps Icon Generator
Originally I developed this icon tool to help people to quickly build windows store and windows phone apps using the Web Application Template which is a tool designed to wrap web content and allow it to plug easily into native…
Visual Studio 2015 Preview – Mobile C++
C++ has long been a great option for cross-platform mobile development particularly in the cases where you might have an existing C++ codebase or you have certain types of performance considerations. For this article I am going to constrain the…
A Lap Around the Kinect for Windows V2 SDK
A recording from a recent talk with Mike Taulty at NDC LONDON 2014 Content and demos, including: Intro to the Kinect v2 for Windows Hardware and SDK Architecture of the Kinect V2 software components Programming Model Body tracking data…